Wednesday, January 25, 2012

Tuesday, January 24, 2012

ICS Game Progress Day #10

Today I worked on the main part of the game which is getting the ball to bounce off the bricks and getting the bricks to disappear. I had success in class and when I got home I finished and fixed up the game so that if any side of the brick was hit that it would disappear. I also added a score to the game and instructions. But I would still like to get clicking to work at the main menu if I have time tomorrow. Otherwise I am extremely happy with my game.

Monday, January 23, 2012

ICS Game Progress Day #9

Today I worked on redrawing the bricks of my game as variables. Once I completed that I attempted to see if I can get the ball to bounce off the bricks. This did not work so I moved on to the main menu of the game and I'm in the process of making the 'Play' button and 'Instructions' button. Goal tomorrow is to get the ball to bounce off the bricks so the game can be played properly and get the clicking to work.

Friday, January 20, 2012

ICS Game Progress Day #8

Today, worked with Mr. Van Rooyen to figure out how to get a collision with the ball and the bricks. We decided that I should use an array as it would be more efficient for the game.

ICS Game Progress Day #7

Today, I drew all of the bricks for the game. This includes finding their location and their colour.

ICS Game Progress Day #6

Made the ball bounce off the left, right and top of the screen, and when the ball hit the bottom of the screen the game ends. Did some debugging today and made the program run smoothly. I also made the ball bounce off the paddle with Mr. Van Rooyen's help.

Tuesday, January 17, 2012

ICS Game Progress Day #5

Today, I continued debugging my game and fixed the movement of the paddle so that it does not leave the screen. I also fixed the program and made the game end when the ball hit the bottom of the screen. Now my main focus is on getting the ball to bounce off the paddle. I received help from Mr. Van Rooyen and we thought we fixed my game but when I tested the game to see if the paddle does not hit the ball that it will end the game. But the ball was just bouncing through the paddle and then repelling from the bottom back into the game. My goal is to fix this tomorrow.

Monday, January 16, 2012

ICS Game Progress Day #4

Today, I made the program run more smoothly. Tried to fix the collisions with the top, right and left side of the screen, but only got the ball to bounce of the top and bottom of the screen. Also fixed the direction that the ball bounces. The paddle moves perfectly and I am happy with it. the only thing to do now is to make it stop when it hits x=0 and when x=maxx.

Friday, January 13, 2012

ICS Game Progress Day #3

Movement is achieved with the paddle and the ball. No contact/collisions yet, but great progress to it. Still debugging and made corrections today. Introduction is the same, and I did research on clicking on the screen to activate the game. Still need to make instructions or a 'help' button. Overall progress is well.

Thursday, January 12, 2012

ICS Game Progress Day #2

Attempted to add clicking to the menu so that when 'play' is pressed the game loop would play and also tried to add an instructions button. No success yet, but still in the process of debuging and changing the game to make it more user friendly.

Wednesday, January 11, 2012

ICS Game Progress Day #1

Worked on the intro of the game and other aspects to create movement. No movement in the game itself yet, but movement is evident in the intro. The game works when the 'Run' button is clicked but not correctly. Worked on debuging.